Ghost of Tsushima cover art
PSFoundry Score
PS5
Not verified
2020·Sucker Punch Productions

Ghost of Tsushima — PS5 & PS5 Pro performance

Technical analysis last updated

Performance overview

Ghost of Tsushima on PS5 delivers a presentation roughly equivalent to PC's high settings preset, utilizing checkerboard rendering for image reconstruction. However, image quality exhibits noticeable TAA ghosting, and foliage draw distance is below PC's medium setting, leading to visible distant pop-in. In addition, cutscenes on PS5 remain locked at 30fps.

Graphics modes on PlayStation 5

Editorial evidenceSource-based Verified build
Last checked
2026-07-27
Build covered
Unknown
Cited sources
3
Coverage
0/1 modes fully documented

Higher Res Mode

PS5Unverified
PSFoundry pick
Target FPS
Not verified
Typical FPS
Not verified
Output
Not verified
Internal
Not verified
Reconstruction
checkerboard
Reconstruction target
Not verified
checkerboard

Employs checkerboard rendering with noticeable TAA-style ghosting. Foliage draw distance is lower than PC medium settings, though density is high and overall geometry matches PC high.

PS5 vs PS5 Pro

Side-by-side comparison of graphics modes, resolution and technical features.

Not verified
Cross-console comparison not available

A side-by-side comparison requires verified graphics-mode data on both PS5 and PS5 Pro. It appears here as soon as both versions are analysed.

Known issues

TAA Ghosting Artifacts
minor

The PS5 presentation exhibits TAA-style ghosting artifacts during motion compared to native or modern temporal reconstruction methods on PC.

Status: ActiveType: visualPlatform: PS5

Video analysis

Independent technical videos referenced in our analysis.

DF Direct Weekly #159: PS5 Pro Ultra Boost Mode, Ghost of ...
YouTube
YouTube

DF Direct Weekly #159: PS5 Pro Ultra Boost Mode, Ghost of Tsushima PC Specs, Kingdom Come 2. @DigitalFoundry4.3K likes210K views2 years ago more.

Ghost of Tsushima: PS5 vs PS4 Pro - The 60fps Difference!
YouTube
YouTube

Go to channel Digital Foundry · Ghost of Tsushima Director's Cut - PS5 Upgrades Tested - The DF Tech Review. Digital Foundry•615K views · 18:41.

Ghost of Tsushima PS5 Pro Gameplay Review
YouTube
YouTube

Ghost of Tsushima PS5 Pro Gameplay Review, Frame rate FPS & resolution details of this Playstation 5 exclusive title that follows a Samurai.

Ghost of Tsushima Director's Cut - PS5 Upgrades Tested
YouTube
YouTube

Ghost of Tsushima PC - DF Tech Review - PS5 vs PC, Optimised Settings + More · 230K views ; Ghost of Tsushima: The Digital Foundry Tech Review.

Ghost of Tsushima PC - DF Tech Review
YouTube
YouTube

Join Alex Battaglia for this deep dive into the Ghost of Tsushima port for PC - with analysis on features, scalability, comparisons with PS5 ...

Ghost of Yōtei - DF Review - PS5/PS5 Pro - A Triumphant ...
YouTube
YouTube

Not only is Yote a remarkable sequel it's also a visually stunning and confidently executed evolution of the original.

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Sources and verification

Every technical claim on this page is attributed. Nothing is estimated.

PSFoundry is primarily a source-based database. A game is only marked as personally tested when PSFoundry has directly tested it. All other technical information is attributed to its original source.

  • UnverifiedDigital Foundry's technical review of Ghost of Tsushima on PS4 and PS4 Pro examines Sucker Punch's open-world engine, visual dynamic systems, audio design, visual display options, and frame-rate perfoDigital Foundry2020-07-15

    Digital Foundry's technical review of Ghost of Tsushima on PS4 and PS4 Pro examines Sucker Punch's open-world engine, visual dynamic systems, audio design, visual display options, and frame-rate performance.

    Open source
  • UnverifiedDigital Foundry analyzes Ghost of Tsushima: Director's Cut on PS5, highlighting a native application with both Resolution (2160p checkerboard) and Frame-Rate (1800p checkerboard) modes running at a loDigital Foundry2021-08-19

    Digital Foundry examines the native PS5 Director's Cut release of Ghost of Tsushima, detailing its 2160p checkerboard Resolution mode, 1800p Frame-Rate mode, instant loading times, and locked 60 fps performance.

    Open source
  • UnverifiedTechnical breakdown of Ghost of Tsushima: Director's Cut comparing PS5 graphics settings and presentation against PC performance and feature set.Digital Foundry2024-05-25

    Digital Foundry examines the PC port of Ghost of Tsushima by Nixxes, comparing its graphical settings and performance features against the PlayStation 5 release. The comparison details how the PS5 version relies on checkerboard rendering, 30fps locked cutscenes, and restricted foliage draw distances compared to higher-end PC configurations.

    Open source

Frequently asked

Answers built from the verified data on this page.

Not verified
No answers available yet

These questions are generated from verified graphics-mode, score and comparison data. They appear as soon as this title has measured technical coverage.

Patch history

Only updates that changed graphics modes, resolution, frame rate or visual features.

Not verified
No graphics-related patches logged

We only log updates with a documented effect on graphics modes, resolution, frame rate or visual features. None have been verified for this title yet.

The players' verdict

Recent player impressions of how the game runs on PS5 and PS5 Pro.

Not verified
No player impressions collected yet

We publish player impressions from Reddit, ResetEra and specialist forums only when they discuss how the game actually runs. They never affect the PSFoundry Score.

Related analyses

Other analysed games close to Ghost of Tsushima.

Browse the full PlayStation performance database or the PS5 Pro Enhanced games list.