007 First Light cover art
2026 PS5 Pro Enhanced

007 First Light

Performance overview

007 First Light presents a noticeable gap in visual quality between PS5 and PS5 Pro. Both consoles feature software ray-traced global illumination, but base PS5 relies on low internal resolutions (720p in Performance, 1152p in Quality) with FSR 3.1.5 upscaling that produces distracting image artifacts and flickering. PS5 Pro provides a substantial upgrade by pairing Quality mode visual settings with PSSR upscaling and a locked 60fps target during gameplay, making it the recommended console platform.

Graphics modes on PlayStation 5 Pro

80
Great
Editorial summary

PS5 Pro delivers a locked 60fps experience in gameplay, combining base console Quality mode graphics settings with PSSR upscaling. This eliminates the heavy aliasing and flickering seen on base PS5.

Uses PSSR upscaling to resolve FSR artifacts while matching base PS5 Quality mode visual settings at 60fps.

Standard Mode

PS5 Pro
Recommended
Target FPS
60
Typical FPS
60
Output
Internal
pssrPSSRRay tracing

Matches base PS5 Quality mode settings with sharp shadow outlines and cleaner PSSR image reconstruction.

Performance Mode

PS5 Pro
Target FPS
60
Typical FPS
60
Output
Internal
720p–720p
fsr3Ray tracing

Reduces shadowmap resolution resulting in softer, aliased shadows. ~720p internal resolution produces noticeable motion artifacts on foliage.

Quality Mode

PS5 Pro
Target FPS
30
Typical FPS
30
Output
Internal
1152p–1152p
fsr3Ray tracing

Maintains higher shadow resolution and slightly better GI detail, but suffers from FSR 3.1.5 upscaling artifacts.

Graphics modes on PlayStation 5

72
Good
Editorial summary

007 First Light on PS5 retains core software RTGI across both modes, but image reconstruction is a major bottleneck. The 60fps Performance mode drops internal resolution to around 720p and softens shadowmaps, while FSR 3.1.5 introduces visible shimmering and motion artifacts.

Quality Mode

PS5
Target FPS
30
Typical FPS
30
Output
Internal
1152p–1152p
fsr3Ray tracing

Maintains higher shadow resolution and slightly better GI detail, but suffers from FSR 3.1.5 upscaling artifacts.

Performance Mode

PS5
Recommended
Target FPS
60
Typical FPS
60
Output
Internal
720p–720p
fsr3Ray tracing

Reduces shadowmap resolution resulting in softer, aliased shadows. ~720p internal resolution produces noticeable motion artifacts on foliage.

PS5 vs PS5 Pro

Side-by-side comparison of graphics modes, resolution and technical features.

Significant upgrade

PS5 Pro resolves the base console's primary flaw—poor FSR 3 upscaling—by implementing PSSR alongside Quality mode visual settings at a locked 60fps.

PlayStation 5
Performance Score
72Good
Recommended mode
Performance Mode
Modes available
2
Peak target FPS
60
PSSR
No
Ray tracing
Yes
VRR
Yes
120 Hz support
No
PS5 Pro Enhanced
No
PlayStation 5 Pro
Performance Score
80Great
Recommended mode
Standard Mode
Modes available
3
Peak target FPS
60
PSSR
Yes
Ray tracing
Yes
VRR
Yes
120 Hz support
No
PS5 Pro Enhanced
Yes

Known issues

Application Crash
minor

Reported crash during early gameplay/intro sequence.

Status: ActiveType: crashPlatform: PS5 Pro
FSR 3.1.5 Image Reconstruction Artifacts
moderate

Flickering in static scenes and chunky reconstruction artifacts in motion, particularly visible on foliage during camera pans.

Status: ActiveType: visualPlatform: PS5
Cutscene Frame Drops
minor

Occasional dropped frames during cutscene camera cuts.

Status: ActiveType: performancePlatform: PS5 Pro

Video analysis

Independent technical videos referenced in our analysis.

007 First Light Review - The Xbox Series X|S Experience vs ...
YouTube
YouTube

007 First Light In-Depth: The Big Digital Foundry Tech Review ... PS5 Pro's Most Impressive Upgrades Part 1: GT7, FFR7, AC Shadows, Wukong ...

007 First Light Will Ship With 60FPS Support At Launch
YouTube
YouTube

Digital Foundry•686K views · 1:11:28. Go to channel Digital Foundry · Inside 007 First Light - A Deep Dive Into The Evolved Glacier Engine [ ...

007 First Light In-Depth: The Big Digital Foundry Tech Review
Digital Foundry
YouTube

Go to channel Digital Foundry · 007 First Light PC Review - DLSS Finally Fixed, But Other Issues Still Need Fixing. Digital Foundry•55K views.

007 First Light - PS5 vs PS5 Pro Graphics & Performance ...
YouTube
YouTube

007 First Light Graphics and Performance Comparison between PS5 and PS5 Pro. Captured in 4k. 00:00 - Intro / Cutscene 1 01:35 - Slider ...

007 First Light PS5/PS5 Pro Review - Performance, Features ...
YouTube
YouTube

Currently playing 007 First Light on PS5 Pro. Looks and runs great, I am so happy they were able to pull this off, especially after the ...

007 First Light: PS5, PS5 Pro Technical Review
YouTube
YouTube

Go to channel Digital Foundry · 007 First Light PC Review - DLSS Finally Fixed, But Other Issues Still Need Fixing. Digital Foundry•55K views.

External links open in a new tab. PSFoundry is not affiliated with the linked publications.

Frequently asked

Answers built from the verified data on this page.

What frame rate does 007 First Light run at on PS5 Pro?

On PS5 Pro, 007 First Light offers 3 graphics modes: Standard Mode targets 60 FPS; Performance Mode targets 60 FPS; Quality Mode targets 30 FPS.

What frame rate does 007 First Light run at on PS5?

On PS5, 007 First Light offers 2 graphics modes: Quality Mode targets 30 FPS; Performance Mode targets 60 FPS.

Does 007 First Light use PSSR on PS5 Pro?

Yes. At least one PS5 Pro graphics mode of 007 First Light uses PSSR, Sony's machine-learning upscaler, according to the sources cited in our analysis.

Is 007 First Light worth playing on PS5 Pro?

PS5 Pro resolves the base console's primary flaw—poor FSR 3 upscaling—by implementing PSSR alongside Quality mode visual settings at a locked 60fps.

What is the PSFoundry Performance Score of 007 First Light?

007 First Light scores 80/100 on PS5 Pro. The Performance Score measures technical performance only — frame rate, image quality, graphics modes, visual features, responsiveness, loading and stability — not how good the game is.

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