Deathloop cover art
2021

Deathloop

Performance overview

Deathloop on PS5 offers three distinct rendering modes. Performance mode targets 60fps using dynamic resolution scaling between 1080p and 1620p, delivering a nearly locked 60fps experience that serves as the recommended way to play. The Image Quality mode increases resolution to at least 1836p but runs with an unlocked frame rate that drops into the 40s and 50s. The Ray Tracing mode adds RT sun shadows and ambient occlusion at 30fps, reaching up to native 4K, but is marred by uneven frame pacing. PS4 and PS5 Pro versions were not detailed in this analysis.

Graphics modes on PlayStation 5

81
Great
Editorial summary

Deathloop runs best on PS5 in its 60fps Performance mode, which maintains high frame-rate stability via dynamic resolution. The higher-resolution Image Quality mode suffers from frequent frame drops due to an unlocked frame rate, while the 30fps Ray Tracing mode is hampered by bad frame-pacing despite impressive visual upgrades.

Image Quality Mode

PS5
Target FPS
Typical FPS
40–60
Output
4K
Internal
1836p
fsr

Maintains a floor resolution of 1836p with dynamic scaling, presenting a viable 4K look in living room conditions.

Performance Mode

PS5
Recommended
Target FPS
60
Typical FPS
60–60
Output
dynamic 4K
Internal
1080p–1620p
fsr

Uses dynamic resolution scaling, typically between 1296p and 1440p, dipping to 1080p in heavy areas and peaking at 1620p in simple scenes.

Ray Tracing Mode

PS5
Target FPS
30
Typical FPS
30
Output
4K
Internal
1836p–2160p
fsrRay tracing

Adds RT sun shadows and RT ambient occlusion, which significantly improves grounding of objects and outdoor scene lighting.

Known issues

RTAO Motion Artifacts
minor

Ray-traced ambient occlusion causes visual artifacting on surfaces during camera and character motion.

Status: ActiveType: visualPlatform: PS5
Inconsistent frame-pacing in Ray Tracing Mode
moderate

The 30fps Ray Tracing mode suffers from uneven frame-pacing, resulting in judder during camera movement despite meeting the 30fps cap.

Status: ActiveType: performancePlatform: PS5
Screen Tearing in Ultra Performance Mode
moderate

In the 1080p 120Hz Ultra Performance mode, PS5 operates without v-sync, causing noticeable on-screen tearing during gameplay.

Status: ActiveType: visualPlatform: PS5

Video analysis

Independent technical videos referenced in our analysis.

Deathloop - PS5 Performance Analysis/Frame Rate tested ...
YouTube
YouTube

Our Deathloop coverage continues, with a quick look at the performance of the PS5 version! All 3 modes tested, with Performance, ...

Deathloop Performance Review Xbox Series X|S vs PS5
YouTube
YouTube

Deathloop Xbox Series X release is here, in this IGN Performance review we will be pitting the Series X vs PS5 vs Series S, ...

Deathloop Gameplay Impressions - First Hours Of New Next ...
YouTube
YouTube

Deathloop Gameplay Impressions - First Hours Of New Next-Gen PS5 Exclusive (Death Loop Gameplay) · Comments.

Deathloop | PS5 vs Xbox Series S|X | Graphics Comparison ...
YouTube
YouTube

Deathloop | PS5 vs Xbox Series S|X | Graphics Comparison | Analista ... Go to channel Digital Foundry · Halo Campaign Evolved First Look ...

Deathloop PS5 Ray Tracing ON vs OFF Graphics and Frame ...
YouTube
YouTube

Deathloop PS5 Ray Tracing ON vs OFF Graphics and Frame Rate Comparison Gameplay captured on PlayStation 5.

Deathloop Performance | Ryzen 3500X + Vega 64 | PS5 ...
YouTube
YouTube

Hello everyone welcome back to a performance test for Deathloop ( patch 1.708.4.0) using Ultra , Very High and High presets + The PS5 ...

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Frequently asked

Answers built from the verified data on this page.

What frame rate does Deathloop run at on PS5?

On PS5, Deathloop offers 3 graphics modes: Image Quality Mode targets 50 FPS at 4K; Performance Mode targets 60 FPS at dynamic 4K; Ray Tracing Mode targets 30 FPS at 4K.

What is the PSFoundry Performance Score of Deathloop?

Deathloop scores 81/100 on PS5. The Performance Score measures technical performance only — frame rate, image quality, graphics modes, visual features, responsiveness, loading and stability — not how good the game is.

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