
Elden Ring
Elden Ring offers three graphic modes across PS5 platforms: Quality (native 4K), Performance (dynamic 1512p to 4K), and Ray Tracing (1620p). On base PS5, frame rate instability affects all modes, with severe drops below 60fps. Running on PS5 Pro via unpatched Game Boost delivers a 30 to 35 percent framerate increase. Quality Mode on PS5 Pro operates mostly in the 50s with dips to the 40s, while Performance Mode stays solidly inside the PS5's 48-60Hz VRR window, providing the smoothest console presentation. Ray Tracing mode remains bottlenecked and unreliable on both standard and Pro hardware.
Graphics modes on PlayStation 5 Pro
Elden Ring benefits moderately from PS5 Pro Game Boost. While Quality Mode still experiences drops into the 40s in heavy scenes, Performance Mode gains enough stability to remain inside the 48-60Hz VRR threshold continuously. Ray Tracing mode shows minimal improvement due to severe CPU limitations.
Runs via PS5 Pro Game Boost backwards compatibility without a dedicated PS5 Pro patch. Delivers a 30-35% performance improvement in GPU-bound scenarios.
Ray Tracing Mode
PS5 ProFixed 1620p resolution with ray-traced ambient occlusion and shadows.
Performance Mode
PS5 ProUses dynamic resolution scaling between 1512p and native 4K.
Quality Mode
PS5 ProFixed native 4K resolution.
Graphics modes on PlayStation 5
Base PS5 suffers from frequent frame rate instability across all modes. Quality and Ray Tracing modes drop significantly below 60fps, while Performance mode routinely fluctuates outside the VRR range, resulting in stuttery playback during intensive gameplay.
Quality Mode
PS5Targets native 4K resolution.
Performance Mode
PS5Dynamic resolution range between 1512p and native 4K.
Ray Tracing Mode
PS5Operates at 1620p with ray-traced ambient occlusion and RT shadows.
Graphics modes on PlayStation 4 Pro
Running the PS4 Pro version of Elden Ring on PS5 yields a remarkably smooth 60fps performance level. Resolution is reduced to checkerboarded 1800p and grass draw distance is trimmed compared to native PS5 code.
PS4 Pro Mode (via PS5 Backwards Compatibility)
PS4 ProCheckerboarded 1800p resolution with reduced grass draw distance.
PS5 vs PS5 Pro
Side-by-side comparison of graphics modes, resolution and technical features.
PS5 Pro Game Boost increases performance by 30 to 35 percent in rasterised modes, allowing Performance Mode to stay consistently within the PS5's 48-60Hz VRR window. However, Quality Mode still fails to hold 60fps, and Ray Tracing mode remains poorly optimized due to CPU limitations.
| Metric | PS5 | PS5 Pro |
|---|---|---|
| Performance Score | 72Good | 74Good |
| Recommended mode | Performance Mode | Performance Mode |
| Modes available | 3 | 3 |
| Peak target FPS | 60 | 60 |
| PSSR | No | No |
| Ray tracing | Yes | Yes |
| VRR | Yes | Yes |
| 120 Hz support | No | No |
| PS5 Pro Enhanced | No | No |
- Performance Score
- 72Good
- Recommended mode
- Performance Mode
- Modes available
- 3
- Peak target FPS
- 60
- PSSR
- No
- Ray tracing
- Yes
- VRR
- Yes
- 120 Hz support
- No
- PS5 Pro Enhanced
- No
- Performance Score
- 74Good
- Recommended mode
- Performance Mode
- Modes available
- 3
- Peak target FPS
- 60
- PSSR
- No
- Ray tracing
- Yes
- VRR
- Yes
- 120 Hz support
- No
- PS5 Pro Enhanced
- No
Known issues
Motion blur inconsistently toggles on during specific boss battles and disables itself in general open-world exploration.
Quality Mode on PS5 Pro dips into the 40s during heavy scenes, dropping below PS5's 48Hz VRR boundary and causing visible stutter.
Neither native PS5 mode offers a stable 60fps or a capped 30fps with correct frame pacing, causing noticeable v-sync judder.
Patch 1.02 reduces overall framerates by 2-5fps compared to the beta network test and pulls back open-world shadow draw distance.
Video analysis
Independent technical videos referenced in our analysis.
Digital Foundry•522K views · 14:23. Go to channel DF Clips · PS5 Pro Game Boost Tested: Can Elden Ring Run At 60FPS? Plus More Games Analysed.
Overall as expected there's no difference in the visuals and the resolution but PS5 Pro does run Elden ring better in terms of the performance.
PS5 Pro Year One: The Worst & The Most Mediocre Upgrades · Elden Ring Ray Tracing Upgrade Test - Is It Worth It? - PS5 vs Xbox Series X vs PC.
Elden Ring Nightreign Tech Review: No PS5 Pro Support, Core Tech Has Not Improved · Comments.
Shadow of the Earth Tree opens up a generous chunk of new terrain to explore in effect. It's a separate map to the original Lim grave region.
Elden Ring Nightreign Tech Review: No PS5 Pro Support, Core Tech Has Not Improved · The Big Xbox Reset Is Awful - And Spells Doom For id Software.
External links open in a new tab. PSFoundry is not affiliated with the linked publications.
Frequently asked
Answers built from the verified data on this page.
What frame rate does Elden Ring run at on PS5 Pro?
On PS5 Pro, Elden Ring offers 2 graphics modes: Performance Mode targets 60 FPS at 2160p; Quality Mode targets 60 FPS at 2160p.
What frame rate does Elden Ring run at on PS5?
On PS5, Elden Ring offers 2 graphics modes: Quality Mode targets 60 FPS at 2160p; Performance Mode targets 60 FPS at 2160p.
Is Elden Ring worth playing on PS5 Pro?
PS5 Pro Game Boost increases performance by 30 to 35 percent in rasterised modes, allowing Performance Mode to stay consistently within the PS5's 48-60Hz VRR window. However, Quality Mode still fails to hold 60fps, and Ray Tracing mode remains poorly optimized due to CPU limitations.
What is the PSFoundry Performance Score of Elden Ring?
Elden Ring scores 74/100 on PS5 Pro. The Performance Score measures technical performance only — frame rate, image quality, graphics modes, visual features, responsiveness, loading and stability — not how good the game is.
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