
Elden Ring — PS5 & PS5 Pro performance
Technical analysis last updated
Elden Ring remains one of the most technically compromised big-budget PlayStation games. All three modes -- native 4K Quality, a 1512p-to-4K dynamic Performance mode, and a 1620p Ray Tracing mode locked behind Quality -- target 60fps, and none of them holds it. On base PS5, Quality mode spends most of its time around 40fps and Performance mode drops frames unpredictably. FromSoftware never shipped a dedicated PS5 Pro patch, so the Pro simply runs the same code through Game Boost: measured gains land in the 30-35 percent range, which lifts Quality mode into the 50s and Performance mode into the high 50s. That is the practical difference. On PS5 Pro, Performance mode stays inside the 48-60fps VRR window, so on a VRR display it finally feels fluid; Quality mode still dips into the 40s, below the point where 60Hz VRR can compensate. Image quality is unchanged between the two consoles -- there is no PSSR, no extra reconstruction and no new mode. Recommendation: Performance mode on either console, and on PS5 Pro with VRR enabled it is the closest this game gets to a smooth 60fps.
Graphics modes on PlayStation 5 Pro
Elden Ring benefits moderately from PS5 Pro Game Boost. While Quality Mode still experiences drops into the 40s in heavy scenes, Performance Mode gains enough stability to remain inside the 48-60Hz VRR threshold continuously. Ray Tracing mode shows minimal improvement due to severe CPU limitations.
No dedicated PS5 Pro patch. All Pro gains come from Game Boost running the base PS5 code, so there is no PSSR and no Pro-specific mode.
Performance Mode
PS5 ProMeasuredMeasured in: Open-world traversal and combat, like-for-like capture on PS5 and PS5 Pro
Image quality softens when the dynamic resolution scaler drops towards 1512p, but stays clean at typical loads.
Build PS5 Pro Game Boost (no dedicated Pro patch) · Checked 2026-08-04
Quality Mode
PS5 ProMeasuredMeasured in: Open-world traversal and combat, like-for-like capture on PS5 and PS5 Pro
Sharpest image in the game: fixed native 4K with no reconstruction.
Build PS5 Pro Game Boost (no dedicated Pro patch) · Checked 2026-08-04
Ray Tracing Mode
PS5 ProMeasuredMeasured in: Open-world traversal and combat, like-for-like capture on PS5 and PS5 Pro
Ray-traced shadows and ambient occlusion are a subtle upgrade for a significant resolution and frame-rate cost.
Build PS5 Pro Game Boost (no dedicated Pro patch) · Checked 2026-08-04
Graphics modes on PlayStation 5
Base PS5 suffers from frequent frame rate instability across all modes. Quality and Ray Tracing modes drop significantly below 60fps, while Performance mode routinely fluctuates outside the VRR range, resulting in stuttery playback during intensive gameplay.
Performance Mode
PS5MeasuredMeasured in: Open-world traversal and combat, like-for-like capture on PS5 and PS5 Pro
Image quality softens when the dynamic resolution scaler drops towards 1512p, but stays clean at typical loads.
Build PS5 Pro Game Boost (no dedicated Pro patch) · Checked 2026-08-04
Quality Mode
PS5MeasuredMeasured in: Open-world traversal and combat, like-for-like capture on PS5 and PS5 Pro
Sharpest image in the game: fixed native 4K with no reconstruction.
Build PS5 Pro Game Boost (no dedicated Pro patch) · Checked 2026-08-04
Ray Tracing Mode
PS5MeasuredMeasured in: Open-world traversal and combat, like-for-like capture on PS5 and PS5 Pro
Ray-traced shadows and ambient occlusion are a subtle upgrade for a significant resolution and frame-rate cost.
Build PS5 Pro Game Boost (no dedicated Pro patch) · Checked 2026-08-04
PS5 vs PS5 Pro
Side-by-side comparison of graphics modes, resolution and technical features.
A frame-rate-only upgrade delivered by Game Boost rather than a patch. Performance mode moves from an inconsistent 60fps target to a frame rate that stays inside the 48-60fps VRR window, which is the single biggest quality-of-life change on Pro.
| Metric | PS5 | PS5 Pro |
|---|---|---|
| PSFoundry Score | 69Fair | 71Good |
| Recommended mode | Performance Mode | Performance Mode |
| Modes available | 3 | 3 |
| Highest target FPS | 60 | 60 |
| Highest verified capability | 60 fps target | 60 fps target |
| PSSR | No | No |
| Ray tracing | Yes | Yes |
| VRR | Yes | Yes |
| 120 Hz support | No | No |
| PS5 Pro Enhanced | No | No |
- PSFoundry Score
- 69Fair
- Recommended mode
- Performance Mode
- Modes available
- 3
- Highest target FPS
- 60
- Highest verified capability
- 60 fps target
- PSSR
- No
- Ray tracing
- Yes
- VRR
- Yes
- 120 Hz support
- No
- PS5 Pro Enhanced
- No
- PSFoundry Score
- 71Good
- Recommended mode
- Performance Mode
- Modes available
- 3
- Highest target FPS
- 60
- Highest verified capability
- 60 fps target
- PSSR
- No
- Ray tracing
- Yes
- VRR
- Yes
- 120 Hz support
- No
- PS5 Pro Enhanced
- No
Known issues
The RT mode requires Quality mode, drops resolution to 1620p and remains far from its frame-rate target even with the extra Pro headroom.
Every graphics mode targets 60fps and none sustains it. Quality mode averages around 40fps on base PS5 with drops well below the VRR window, and Performance mode drops frames in both isolated and clustered bursts.
FromSoftware has not released a PS5 Pro update. The console runs the base PS5 build through Game Boost, so there is no PSSR, no Pro-specific mode and no image-quality gain -- only a 30-35 percent frame-rate uplift.
Video analysis
Independent technical videos referenced in our analysis.
Digital Foundry•522K views · 14:23. Go to channel DF Clips · PS5 Pro Game Boost Tested: Can Elden Ring Run At 60FPS? Plus More Games Analysed.
Overall as expected there's no difference in the visuals and the resolution but PS5 Pro does run Elden ring better in terms of the performance.
PS5 Pro Year One: The Worst & The Most Mediocre Upgrades · Elden Ring Ray Tracing Upgrade Test - Is It Worth It? - PS5 vs Xbox Series X vs PC.
Elden Ring Nightreign Tech Review: No PS5 Pro Support, Core Tech Has Not Improved · Comments.
Shadow of the Earth Tree opens up a generous chunk of new terrain to explore in effect. It's a separate map to the original Lim grave region.
Elden Ring Nightreign Tech Review: No PS5 Pro Support, Core Tech Has Not Improved · The Big Xbox Reset Is Awful - And Spells Doom For id Software.
External links open in a new tab. PSFoundry is not affiliated with the linked publications.
Sources and verification
Every technical claim on this page is attributed. Nothing is estimated.
PSFoundry is primarily a source-based database. A game is only marked as personally tested when PSFoundry has directly tested it. All other technical information is attributed to its original source.
- UnverifiedDigital Foundry examines Elden Ring running on PS5 Pro via Game Boost without a native patch. Game Boost provides a 30 to 35 percent performance improvement over standard PS5 in rasterised content. WhDigital Foundry2024-11-06
Digital Foundry examines Elden Ring running on PS5 Pro via Game Boost without a native patch. Game Boost provides a 30 to 35 percent performance improvement over standard PS5 in rasterised content. While Quality Mode still fails to achieve a locked 60fps and dips below the 48Hz VRR boundary in intense scenes, Performance Mode gains enough stability to stay consistently inside the VRR window, making it the best console experience. Ray Tracing Mode remains poorly optimized due to CPU and GPU limit
Open source - UnverifiedElden Ring on PS5 features Quality and Frame-Rate modes, both running with unlocked framerates that fail to maintain a steady 60fps. Running the PS4 Pro version on PS5 via backwards compatibility provDigital Foundry2022-03-01
Elden Ring on PS5 features Quality and Frame-Rate modes, both running with unlocked framerates that fail to maintain a steady 60fps. Running the PS4 Pro version on PS5 via backwards compatibility provides a nearly locked 60fps experience at checkerboarded 1800p.
Open source
Frequently asked
Answers built from the verified data on this page.
What frame rate does Elden Ring run at on PS5 Pro?
On PS5 Pro, Elden Ring offers 3 graphics modes: Quality Mode targets 60 FPS at 2160p; Ray Tracing Mode targets 60 FPS at 2160p; Performance Mode targets 60 FPS at 2160p.
What frame rate does Elden Ring run at on PS5?
On PS5, Elden Ring offers 3 graphics modes: Quality Mode targets 60 FPS at 2160p; Performance Mode targets 60 FPS at 2160p; Ray Tracing Mode targets 60 FPS at 2160p.
Is Elden Ring worth playing on PS5 Pro?
A frame-rate-only upgrade delivered by Game Boost rather than a patch. Performance mode moves from an inconsistent 60fps target to a frame rate that stays inside the 48-60fps VRR window, which is the single biggest quality-of-life change on Pro.
What is the best graphics mode for Elden Ring on PS5 Pro?
Best overall balance: Performance Mode — Performance Mode targets 60 FPS at 2160p. Highest frame rate: Quality Mode targets 60 FPS at 2160p. Best ray-traced image quality: Ray Tracing Mode targets 60 FPS at 2160p.
What is the PSFoundry Score of Elden Ring?
Elden Ring scores 71/100 on PS5 Pro. The PSFoundry Score measures technical performance only — frame rate, image quality, graphics modes, visual features, responsiveness, loading and stability — not how good the game is.
Patch history
Only updates that changed graphics modes, resolution, frame rate or visual features.
We only log updates with a documented effect on graphics modes, resolution, frame rate or visual features. None have been verified for this title yet.
The players' verdict
Recent player impressions of how the game runs on PS5 and PS5 Pro.
We publish player impressions from Reddit, ResetEra and specialist forums only when they discuss how the game actually runs. They never affect the PSFoundry Score.
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Browse the full PlayStation performance database or the PS5 Pro Enhanced games list.