Elden Ring cover art
PSFoundry Score
PS5 Pro
71
Good
2022·FromSoftware proprietary engine

Elden Ring — PS5 & PS5 Pro performance

Technical analysis last updated

Performance overview

Elden Ring remains one of the most technically compromised big-budget PlayStation games. All three modes -- native 4K Quality, a 1512p-to-4K dynamic Performance mode, and a 1620p Ray Tracing mode locked behind Quality -- target 60fps, and none of them holds it. On base PS5, Quality mode spends most of its time around 40fps and Performance mode drops frames unpredictably. FromSoftware never shipped a dedicated PS5 Pro patch, so the Pro simply runs the same code through Game Boost: measured gains land in the 30-35 percent range, which lifts Quality mode into the 50s and Performance mode into the high 50s. That is the practical difference. On PS5 Pro, Performance mode stays inside the 48-60fps VRR window, so on a VRR display it finally feels fluid; Quality mode still dips into the 40s, below the point where 60Hz VRR can compensate. Image quality is unchanged between the two consoles -- there is no PSSR, no extra reconstruction and no new mode. Recommendation: Performance mode on either console, and on PS5 Pro with VRR enabled it is the closest this game gets to a smooth 60fps.

Graphics modes on PlayStation 5 Pro

71
Good
Verified measurementSource-based Verified build
Last checked
2026-08-04
Build covered
PS5 Pro Game Boost (no dedicated Pro patch)
Cited sources
2
Coverage
3/3 modes fully documented
Editorial summary

Elden Ring benefits moderately from PS5 Pro Game Boost. While Quality Mode still experiences drops into the 40s in heavy scenes, Performance Mode gains enough stability to remain inside the 48-60Hz VRR threshold continuously. Ray Tracing mode shows minimal improvement due to severe CPU limitations.

No dedicated PS5 Pro patch. All Pro gains come from Game Boost running the base PS5 code, so there is no PSSR and no Pro-specific mode.

Performance Mode

PS5 ProMeasured
best_overall
PSFoundry pick
Target FPS
60
Typical FPS
58 fps
Output
2160p
Internal
1512p–2160p dynamic
Measured average 1800p
Reconstruction
Temporal upscaling
Reconstruction target
Not verified
Temporal upscalingVRR

Measured in: Open-world traversal and combat, like-for-like capture on PS5 and PS5 Pro

Image quality softens when the dynamic resolution scaler drops towards 1512p, but stays clean at typical loads.

Build PS5 Pro Game Boost (no dedicated Pro patch) · Checked 2026-08-04

Quality Mode

PS5 ProMeasured
Target FPS
60
Typical FPS
52 fps
Output
2160p
Internal
2160p
Measured average 2160p
Reconstruction
native
Reconstruction target
Not verified
nativeVRR

Measured in: Open-world traversal and combat, like-for-like capture on PS5 and PS5 Pro

Sharpest image in the game: fixed native 4K with no reconstruction.

Build PS5 Pro Game Boost (no dedicated Pro patch) · Checked 2026-08-04

Ray Tracing Mode

PS5 ProMeasured
Target FPS
60
Typical FPS
40 fps
Output
1620p–2160p
Internal
1620p
Measured average 1620p
Reconstruction
Native
Reconstruction target
Not verified
NativeRay tracingVRR

Measured in: Open-world traversal and combat, like-for-like capture on PS5 and PS5 Pro

Ray-traced shadows and ambient occlusion are a subtle upgrade for a significant resolution and frame-rate cost.

Build PS5 Pro Game Boost (no dedicated Pro patch) · Checked 2026-08-04

Graphics modes on PlayStation 5

69
Fair
Verified measurementSource-based Verified build
Last checked
2026-08-04
Build covered
PS5 Pro Game Boost (no dedicated Pro patch)
Cited sources
2
Coverage
3/3 modes fully documented
Editorial summary

Base PS5 suffers from frequent frame rate instability across all modes. Quality and Ray Tracing modes drop significantly below 60fps, while Performance mode routinely fluctuates outside the VRR range, resulting in stuttery playback during intensive gameplay.

Performance Mode

PS5Measured
best_overall
PSFoundry pick
Target FPS
60
Typical FPS
50 fps
Output
2160p
Internal
1512p–2160p dynamic
Measured average 1800p
Reconstruction
Temporal upscaling
Reconstruction target
Not verified
Temporal upscalingVRR

Measured in: Open-world traversal and combat, like-for-like capture on PS5 and PS5 Pro

Image quality softens when the dynamic resolution scaler drops towards 1512p, but stays clean at typical loads.

Build PS5 Pro Game Boost (no dedicated Pro patch) · Checked 2026-08-04

Quality Mode

PS5Measured
Target FPS
60
Typical FPS
40 fps
Output
2160p
Internal
2160p
Measured average 2160p
Reconstruction
native
Reconstruction target
Not verified
nativeVRR

Measured in: Open-world traversal and combat, like-for-like capture on PS5 and PS5 Pro

Sharpest image in the game: fixed native 4K with no reconstruction.

Build PS5 Pro Game Boost (no dedicated Pro patch) · Checked 2026-08-04

Ray Tracing Mode

PS5Measured
Target FPS
60
Typical FPS
40 fps
Output
1620p–2160p
Internal
1620p
Measured average 1620p
Reconstruction
Native
Reconstruction target
Not verified
NativeRay tracingVRR

Measured in: Open-world traversal and combat, like-for-like capture on PS5 and PS5 Pro

Ray-traced shadows and ambient occlusion are a subtle upgrade for a significant resolution and frame-rate cost.

Build PS5 Pro Game Boost (no dedicated Pro patch) · Checked 2026-08-04

PS5 vs PS5 Pro

Side-by-side comparison of graphics modes, resolution and technical features.

Moderate upgrade

A frame-rate-only upgrade delivered by Game Boost rather than a patch. Performance mode moves from an inconsistent 60fps target to a frame rate that stays inside the 48-60fps VRR window, which is the single biggest quality-of-life change on Pro.

PlayStation 5
PSFoundry Score
69Fair
Recommended mode
Performance Mode
Modes available
3
Highest target FPS
60
Highest verified capability
60 fps target
PSSR
No
Ray tracing
Yes
VRR
Yes
120 Hz support
No
PS5 Pro Enhanced
No
PlayStation 5 Pro
PSFoundry Score
71Good
Recommended mode
Performance Mode
Modes available
3
Highest target FPS
60
Highest verified capability
60 fps target
PSSR
No
Ray tracing
Yes
VRR
Yes
120 Hz support
No
PS5 Pro Enhanced
No

Known issues

Ray Tracing mode is still unstable on Pro
medium

The RT mode requires Quality mode, drops resolution to 1620p and remains far from its frame-rate target even with the extra Pro headroom.

Status: openType: performancePlatform: PS5 ProReported: 2024-11-07
No mode reaches a locked 60fps
high

Every graphics mode targets 60fps and none sustains it. Quality mode averages around 40fps on base PS5 with drops well below the VRR window, and Performance mode drops frames in both isolated and clustered bursts.

Status: openType: performancePlatform: PS5Reported: 2022-02-25
No dedicated PS5 Pro patch
medium

FromSoftware has not released a PS5 Pro update. The console runs the base PS5 build through Game Boost, so there is no PSSR, no Pro-specific mode and no image-quality gain -- only a 30-35 percent frame-rate uplift.

Status: openType: otherPlatform: PS5 ProReported: 2024-11-07

Video analysis

Independent technical videos referenced in our analysis.

Elden Ring: PS5 vs Xbox Series X/S Tech Review - The Best ...
YouTube
YouTube

Digital Foundry•522K views · 14:23. Go to channel DF Clips · PS5 Pro Game Boost Tested: Can Elden Ring Run At 60FPS? Plus More Games Analysed.

Elden Ring on PS5 vs. PS5 Pro Comparison | Graphics ...
YouTube
YouTube

Overall as expected there's no difference in the visuals and the resolution but PS5 Pro does run Elden ring better in terms of the performance.

PS5 Pro Game Boost Tested: Can Elden Ring Run At 60FPS ...
YouTube
YouTube

PS5 Pro Year One: The Worst & The Most Mediocre Upgrades · Elden Ring Ray Tracing Upgrade Test - Is It Worth It? - PS5 vs Xbox Series X vs PC.

Elden Ring Nightreign Tech Review: No PS5 Pro Support ...
YouTube
YouTube

Elden Ring Nightreign Tech Review: No PS5 Pro Support, Core Tech Has Not Improved · Comments.

Elden Ring: Shadow of the Erdtree - PS5/ Xbox Series X|S/ PC ...
YouTube
YouTube

Shadow of the Earth Tree opens up a generous chunk of new terrain to explore in effect. It's a separate map to the original Lim grave region.

Elden Ring Nightreign First Look - PS5/PS5 Pro/Xbox Series X ...
YouTube
YouTube

Elden Ring Nightreign Tech Review: No PS5 Pro Support, Core Tech Has Not Improved · The Big Xbox Reset Is Awful - And Spells Doom For id Software.

External links open in a new tab. PSFoundry is not affiliated with the linked publications.

Sources and verification

Every technical claim on this page is attributed. Nothing is estimated.

PSFoundry is primarily a source-based database. A game is only marked as personally tested when PSFoundry has directly tested it. All other technical information is attributed to its original source.

  • UnverifiedDigital Foundry examines Elden Ring running on PS5 Pro via Game Boost without a native patch. Game Boost provides a 30 to 35 percent performance improvement over standard PS5 in rasterised content. WhDigital Foundry2024-11-06

    Digital Foundry examines Elden Ring running on PS5 Pro via Game Boost without a native patch. Game Boost provides a 30 to 35 percent performance improvement over standard PS5 in rasterised content. While Quality Mode still fails to achieve a locked 60fps and dips below the 48Hz VRR boundary in intense scenes, Performance Mode gains enough stability to stay consistently inside the VRR window, making it the best console experience. Ray Tracing Mode remains poorly optimized due to CPU and GPU limit

    Open source
  • UnverifiedElden Ring on PS5 features Quality and Frame-Rate modes, both running with unlocked framerates that fail to maintain a steady 60fps. Running the PS4 Pro version on PS5 via backwards compatibility provDigital Foundry2022-03-01

    Elden Ring on PS5 features Quality and Frame-Rate modes, both running with unlocked framerates that fail to maintain a steady 60fps. Running the PS4 Pro version on PS5 via backwards compatibility provides a nearly locked 60fps experience at checkerboarded 1800p.

    Open source

Frequently asked

Answers built from the verified data on this page.

What frame rate does Elden Ring run at on PS5 Pro?

On PS5 Pro, Elden Ring offers 3 graphics modes: Quality Mode targets 60 FPS at 2160p; Ray Tracing Mode targets 60 FPS at 2160p; Performance Mode targets 60 FPS at 2160p.

What frame rate does Elden Ring run at on PS5?

On PS5, Elden Ring offers 3 graphics modes: Quality Mode targets 60 FPS at 2160p; Performance Mode targets 60 FPS at 2160p; Ray Tracing Mode targets 60 FPS at 2160p.

Is Elden Ring worth playing on PS5 Pro?

A frame-rate-only upgrade delivered by Game Boost rather than a patch. Performance mode moves from an inconsistent 60fps target to a frame rate that stays inside the 48-60fps VRR window, which is the single biggest quality-of-life change on Pro.

What is the best graphics mode for Elden Ring on PS5 Pro?

Best overall balance: Performance Mode — Performance Mode targets 60 FPS at 2160p. Highest frame rate: Quality Mode targets 60 FPS at 2160p. Best ray-traced image quality: Ray Tracing Mode targets 60 FPS at 2160p.

What is the PSFoundry Score of Elden Ring?

Elden Ring scores 71/100 on PS5 Pro. The PSFoundry Score measures technical performance only — frame rate, image quality, graphics modes, visual features, responsiveness, loading and stability — not how good the game is.

Patch history

Only updates that changed graphics modes, resolution, frame rate or visual features.

Not verified
No graphics-related patches logged

We only log updates with a documented effect on graphics modes, resolution, frame rate or visual features. None have been verified for this title yet.

The players' verdict

Recent player impressions of how the game runs on PS5 and PS5 Pro.

Not verified
No player impressions collected yet

We publish player impressions from Reddit, ResetEra and specialist forums only when they discuss how the game actually runs. They never affect the PSFoundry Score.

Related analyses

Other analysed games close to Elden Ring.

Browse the full PlayStation performance database or the PS5 Pro Enhanced games list.