
Final Fantasy XIV Online
Final Fantasy XIV's 7.0 graphics update delivers a substantial visual overhaul across PlayStation platforms. PS5 benefits from near-PC feature parity including GTAO ambient occlusion, soft shadows, high grass density, and high-resolution textures. It adds a 120Hz mode that runs between 60fps and 100+fps at 1440p, making VRR essential for optimal smoothness. PS4 Pro is best experienced in its native 1080p mode at 30fps, as the 1440p FSR mode causes severe frame-rate drops. Base PS4 is reduced to a static 900p upscaled to 1080p with harsh FSR sharpening artifacts, though frame rates remain locked to a reliable 30fps even in Dawntrail zones. PS5 is heavily recommended for current content.
Graphics modes on PlayStation 5
Latest analysed patch: 7.05
PS5 delivers feature parity with high-end PC settings, featuring GTAO standard ambient occlusion, upgraded soft shadows, and full grass draw distance. The new 120Hz support unlocks framerates in the 60–100+ fps range at 1440p, making a VRR-capable display highly recommended over the fixed 60Hz container.
120Hz Mode (1440p)
PS5Utilises TSCMAA anti-aliasing and GTAO standard ambient occlusion with high grass density and high-quality textures.
60Hz Cap Mode
PS5Graphics modes on PlayStation 4 Pro
PS4 Pro maintains native 1080p rendering with FXAA in its base configuration without upscaling artifacts. While a 1440p mode with FSR upscaling is available, it causes severe performance hits and is not recommended.
1080p Mode
PS4 ProRenders at native 1080p with FXAA anti-aliasing without upscaling.
1440p Mode
PS4 ProApplies sharpened FSR upscaling to output at 1440p.
Graphics modes on PlayStation 4
Base PS4 experiences significant visual compromises in version 7.0, reducing resolution to 900p with aggressive FSR sharpening that introduces screen-wide grid artifacts. Frame rate stability remains solid at 30fps even in new Dawntrail areas.
Standard Mode
PS4Static 900p upscaled to 1080p via sharpened FSR, causing noticeable grid artifacts and shimmer on foliage. Uses basic SSAO.
Known issues
Base PS4 uses static 900p image upscaled via sharpened FSR to 1080p, creating a visible grid artifact pattern across the screen and making foliage look unstable and noisy.
TSCMAA anti-aliasing on PS5 appears to operate on objects in motion but fails to anti-alias static objects, causing visible aliasing.
The diffusion level of soft variable penumbra shadows alters based on camera orientation rather than light distance.
Frame rate occasionally drops into the 20s during large-scale battles featuring many active players.
Video analysis
Independent technical videos referenced in our analysis.
PS5 Gameplay | FINAL FANTASY XIV Online | Dawntrail | BLM | 022 | 4K HD ... Digital Foundry•147K views · 5:58 · Go to channel Law · [AD] how to ...
Final Fantasy XIV Online: A Realm Reborn - Setting up your PS3 to compete with PC. @EpicResetGaming480 likes55K views12 years ago more.
https://www.playstatio... The PlayStation 5 version of Final Fantasy XIV Online arrives on April 13 with the launch of an open beta! The PS5 ...
Final Fantasy XIV ONLINE Benchmark RAM @ 3200 MHz Enjoy, subscribe 4 more! Final Fantasy XIV Online Benchmark - RX 6500 XT + i5-12400F.
... Final Fantasy XIV : Online A Realm Reborn / Release Year : 2013 / Region Code : NTSC-U/C (US/Canada) / Rating : T(Teen) / UPC : 6622489100 ...
I'm going to show How to FIX FINAL FANTASY XIV Online Controller/Gamepad Not Working on PC PC/Laptops | Windows 11/10/8/7.
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Frequently asked
Answers built from the verified data on this page.
What frame rate does Final Fantasy XIV Online run at on PS5?
On PS5, Final Fantasy XIV Online offers 1 graphics mode: 60Hz Cap Mode targets 60 FPS.
Does Final Fantasy XIV Online support 120 Hz on PlayStation?
Yes. 120Hz Mode (1440p) on PS5 runs with 120 Hz output on a compatible display.
What is the PSFoundry Performance Score of Final Fantasy XIV Online?
Final Fantasy XIV Online scores 74/100 on PS5. The Performance Score measures technical performance only — frame rate, image quality, graphics modes, visual features, responsiveness, loading and stability — not how good the game is.
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