Feature

PS5 Games That Run at 120 FPS

Every PS5 and PS5 Pro game with a verified 120 FPS mode, listing the mode name, frame-rate target, resolution and image-quality trade-off.

A 120 Hz display can refresh 120 times per second, but a game using a 120 Hz output does not necessarily run at 120 FPS. PSFoundry lists genuine 120 FPS modes separately from 40/80/90 FPS HFR modes that simply require a 120 Hz display.

41 verified games · 61 modes with a genuine 120 FPS target
Verified 120 FPS modes on PS5 and PS5 Pro
GameConsoleModeFrame rateResolutionNotes
God of WarPS5 ProPro enhancedHigh Frame Rate Performance120 fps1440p
120 Hz outputVRRtemporal

Maintains 1440p output with temporal upscaling and Performance mode visual settings.

God of WarPS5High Frame Rate Performance120 fps1440p
120 Hz outputVRRtemporal

Maintains 1440p output with temporal upscaling and Performance mode visual settings.

Hollow KnightPS5 Pro120Hz Mode120 fpsUnknown
120 Hz output

Outputs in 120Hz container mode on PS5 Pro hardware.

Hollow KnightPS5120Hz Mode120 fpsUnknown
120 Hz output

Operates at 120fps in 120Hz output mode to provide enhanced motion clarity.

Resident Evil 2PS5 Pro120Hz Mode120 fpsUnknown
120 Hz output

Holds an almost perfect 120fps lock on PS5 Pro.

Resident Evil 2PS5120Hz Mode120 fpsUnknown
120 Hz output

Runs in an unlocked window between 90fps and 120fps.

God of War RagnarökPS5High Frame Rate Performance Mode120 fps1440p
120 Hz outputVRRtemporal

Fixed 1440p output utilizing temporal upscaling. Shares the same reduced visual settings preset as the standard 60fps Performance mode.

Hellblade: Senua's SacrificePS5 ProPro enhancedPerformance120 fps1080p
120 Hz outputPSSRpssr

Lowest resolution of the three modes, no ray tracing.

Hellblade: Senua's SacrificePS5Performance120 fps1080p
120 Hz outputtemporal

Lowest resolution of the three modes, no ray tracing.

Resident Evil 7: BiohazardPS5 Pro120Hz Mode120 fpsUnknown
120 Hz output

Continues to perform well on PS5 Pro hardware.

Resident Evil 7: BiohazardPS5120Hz Mode120 fpsUnknown
120 Hz output

Runs well on standard PS5 hardware.

FortnitePS5 ProPro enhanced120fps Mode120 fpsUnknown
tsr

Identical visual presentation to base PS5, omitting high-end Unreal Engine 5 features.

FortnitePS5120fps Mode120 fpsUnknown

Pares back advanced UE5 visual settings for maximum responsiveness.

Doom EternalPS5 ProPro enhanced120Hz Mode120 fps1584p
120 Hz output

Tops out at 1584p and produces a noticeably blurrier image compared to 60fps modes.

Doom EternalPS5120Hz Mode120 fps1584p
120 Hz output

Tops out at 1584p and produces a noticeably blurrier image compared to 60fps modes.

Destiny 2PS5Crucible 120Hz Mode120 fps1520x1440 → 1440p
120 Hz output

Targets 1440p output with horizontal dynamic resolution scaling dropping to a minimum of 1520x1440.

Resident Evil 4PS5 ProPro enhanced120Hz Mode (Performance)120 fps1536x864 → 4K
120 Hz outputVRRPSSRpssr

Internal resolution of 1536x864 upscaled to 4K using PSSR. RT disabled.

Resident Evil 4PS5 ProPro enhanced120Hz Mode (Resolution)120 fps1536x864 → 4K
120 Hz outputVRRPSSRRay tracingpssr

1536x864 resolution upscaled to 4K via PSSR with Ray Tracing active.

Apex LegendsPS5 Pro120Hz120 fps1440p
Requires 120 Hznative

Resolution drops to a dynamic 1440p to sustain the higher frame rate.

Apex LegendsPS5120Hz120 fps1440p
Requires 120 Hznative

Resolution drops to a dynamic 1440p to sustain the higher frame rate.

Hollow Knight: SilksongPS5 Pro120Hz Mode120 fpsUnknown
120 Hz output

Appears to operate in a 120Hz output mode.

Hollow Knight: SilksongPS5120Hz Mode120 fpsUnknown
120 Hz output

Reported to target and maintain 120fps, improving motion clarity.

Borderlands 3PS5Performance Mode120 fps810p–1080p dynamic → 1080p
120 Hz output

Targets native 1080p output with dynamic resolution scaling reaching as low as 1440x810 in cutscenes.

Resident Evil 3PS5 Pro120Hz Mode120 fpsUnknown
120 Hz output

Delivers an almost perfect 120fps lock on PS5 Pro.

Resident Evil 3PS5120Hz Mode120 fpsUnknown
120 Hz output

Fluctuates between 90fps and 120fps.

Resident Evil VillagePS5 ProPro enhanced120Hz Mode (RT Off)120 fps1536x864 → 4K
120 Hz outputPSSRpssr

Fixed 1536x864 upscaled to 4K via PSSR. Ray tracing features disabled.

Resident Evil VillagePS5 ProPro enhanced120Hz Mode (RT On)120 fps1536x864 → 4K
120 Hz outputPSSRRay tracingpssr

Fixed 1536x864 reconstructed to 4K with PSSR and ray tracing enabled.

Rainbow Six SiegePS5Performance Mode120 fpsUnknown

Targets 120 FPS.

ValorantPS5 ProPerformance120 fpsUnknown
Requires 120 Hznative

Resolution is reduced to sustain the higher frame rate.

ValorantPS5Performance120 fpsUnknown
Requires 120 Hznative

Resolution is reduced to sustain the higher frame rate.

Marvel RivalsPS5 ProPro enhancedHigh Frame Rate Mode120 fpsUnknown

Offers higher resolutions on PS5 Pro compared to standard PS5.

InscryptionPS5120Hz Mode120 fpsUnknown
120 Hz output
Sea of ThievesPS5120Hz Mode120 fps1080p
120 Hz output

Reduces display resolution to 1080p and degrades shadow quality and draw distance.

Dying Light 2: Stay HumanPS5 ProPro enhancedPerformanceunlocked, up to 120 fps1440p → 4K
120 Hz outputVRRPSSRPSSR

Lower internal resolution than Balanced in exchange for headroom above 60 FPS on a VRR display.

Dying Light 2: Stay HumanPS5Performance Modeunlocked, up to 120 fps1080p
120 Hz outputVRRFSR

Lowest resolution mode on base PS5, tuned purely for frame rate.

A Plague Tale: RequiemPS5Performance Mode (120Hz Display)120 fps1080p
120 Hz outputnative

Same visual concessions as standard Performance Mode, but rat animation refresh rate updates at 60fps.

The FinalsPS5 ProPro enhanced120Hz Mode120 fpsUnknown
Requires 120 HzPSSRRay tracing

Same feature set as the standard mode, resolved through PSSR 2 since Update 10.3.0. Embark has not published the resolution range used at 120Hz and no independent measurement exists yet.

The FinalsPS5120Hz Mode120 fpsUnknown
Requires 120 HzRay tracing

Same feature set as the standard mode, including RTXGI global illumination. Embark has not published the resolution range used at 120Hz and no independent measurement exists yet, so image quality in this mode is not verified.

Deep Rock GalacticPS5120Hz Mode120 fpsUnknown
120 Hz output
Final Fantasy XIV OnlinePS5120Hz Mode (1440p)unlocked, up to 120 fps1440p
120 Hz outputVRR

Utilises TSCMAA anti-aliasing and GTAO standard ambient occlusion with high grass density and high-quality textures.

Call of Duty: Black Ops 6PS5 ProPro enhanced120Hz Mode120 fps1440p
120 Hz outputtemporal

Disables PSSR and PS5 Pro visual enhancements, using internal 1440p rendering with in-house TAA equivalent to base PS5 settings.

Call of Duty: Black Ops 6PS5120Hz Mode120 fps1920x2160–3840x2160 dynamic → 4K
120 Hz outputtemporal

Uses custom TAA.

Call of Duty: Black Ops Cold WarPS5120Hz Performance Mode120 fps1080p–1200p dynamic
120 Hz outputtemporal

Disables ray tracing and lowers resolution to around 1200p, occasionally dropping to 1080p.

Call of Duty: Modern Warfare IIIPS5120Hz Mode120 fps1080p–4K dynamic → 4K
120 Hz outputVRRtemporal

Retains the same 1080p to 4K dynamic resolution scale and temporal reconstruction as the 60Hz mode.

Call of Duty: Modern Warfare IIPS5120Hz Mode120 fps1080p–4K dynamic → 4K
Requires 120 HzVRRtemporal

Visual settings and dynamic resolution scaling behavior closely match the 60Hz mode.

Hades IIPS5 ProStandard120 fpsUnknown
120 Hz output

No graphics or performance options: the console build runs at full quality by design.

Hades IIPS5Standard120 fpsUnknown
120 Hz output

No graphics or performance options: the console build runs at full quality by design.

Prince of Persia: The Lost CrownPS5120Hz Mode120 fps4K
Requires 120 HzVRRnative

Native 4K resolution with post-process anti-aliasing (FXAA/SMAA) providing crisp visual clarity.

Gran Turismo 7PS5 ProPro enhancedFrame Rate Mode (120Hz)120 fpsUnknown
120 Hz outputVRRtemporal

Disables ray tracing entirely. Native 4K TAA is recommended over PSSR due to PSSR's 2ms per frame overhead.

Ninja Gaiden 4PS5 ProPro enhanced120 FPS Mode120 fps720p
Requires 120 Hz

Sacrifices SSR, motion blur, and select particle effects at 720p.

Ninja Gaiden 4PS5120 FPS Mode120 fps720p
Requires 120 Hz

Sacrifices SSR, motion blur, and select particle effects at 720p.

Mina the HollowerPS5 Pro120fps120 fps4K
Requires 120 HzVRR

Native 4K pixel art with HDR support; auto scaling keeps it pixel-perfect.

Mina the HollowerPS5120fps120 fps4K
Requires 120 HzVRR

Native 4K pixel art with HDR support; auto scaling keeps it pixel-perfect.

F1 23PS5Performance Mode120 fps720p–1440p dynamic → 1440p
Requires 120 Hz

Target output resolution is 1440p with internal resolution dropping to 720p at worst, resulting in reduced visual clarity.

Grid LegendsPS5120fps Mode120 fps1440p

Resolution reduced to 1440p alongside reductions in various graphical settings.

Quake IIPS5Standard Mode120 fps4K

Renders up to 4K with updated MD5 skeleton models, per-pixel dynamic lights, and light map improvements.

F1 24PS5 ProPro enhancedPerformance Mode120 fps1440p → 4K
120 Hz outputtemporal

Outputs at 4K using TAAU from a dynamic, mostly static 1440p internal resolution. Uses planar reflections and cube maps.

F1 24PS5Performance Mode120 fps1080p–1440p dynamic
120 Hz output

Renders with dynamic resolution scaling between 1080p and 1440p.

Trigger WitchPS5120Hz Mode120 fpsUnknown
120 Hz output

Capable of outputting at 120fps on compatible displays.

Asteroids: RechargedPS5120 FPS Mode120 fpsUnknown

Documented as targeting 120fps performance on PS5.

RainbowPS5Enhanced Performance Mode120 fpsUnknown

Targets 120 FPS for high-framerate gameplay.

Quick answers

What is the difference between 120 FPS and 120Hz?
120 Hz is how often the display refreshes; 120 FPS is how many frames the game actually renders each second. A PS5 game can output over a 120 Hz signal while running at 40, 80 or 90 FPS — only a genuine 120 FPS mode delivers 120 rendered frames per second.
Do you need a 120Hz display for 120 FPS on PS5?
To display a 120 FPS game mode, the display and HDMI connection must support 120 Hz at the selected output resolution. HDMI 2.1 is required for 4K at 120 Hz on PS5, but compatible displays may support 120 Hz at lower resolutions such as 1080p or 1440p without requiring 4K/120 capability. PS5 VRR support has its own HDMI 2.1 compatibility requirements.
Does PS5 Pro support more high-frame-rate modes?
Often, yes. The extra GPU headroom and PSSR let several games hold a 120 FPS mode at a higher internal resolution, or add ray tracing to a 60 FPS mode. It does not add 120 FPS to games that never shipped such a mode.
How do you enable 120Hz output on PS5?
Connect the console to a compatible 120 Hz input/display, then go to Settings → Screen and Video → Video Output and set 120 Hz Output to Automatic. Some games also expose their own 120 Hz toggle in the in-game graphics options.