
Ghostwire: Tokyo — PS5 & PS5 Pro performance
Technical analysis last updated
Ghostwire: Tokyo on PS5 features an impressive Unreal Engine 4 presentation with hardware-accelerated ray tracing reflections and shadows. The game offers extensive visual modes across 60Hz and 120Hz display outputs. Standard Quality mode runs at 1800p and 30fps but suffers from severe frame-pacing flaws. Performance mode targets 60fps at 1440p upscaled via FSR to 4K, but drops framerate frequently. For the most balanced performance and visual output, disabling 120Hz at the PS5 system level while running HFR Quality mode locks framerate to a smooth 60fps at 1080p while maintaining ray-tracing effects.
Graphics modes on PlayStation 5
Ghostwire: Tokyo features an impressive showcase of hardware ray-traced reflections and shadows on PS5, but options are overly convoluted. The standard Quality mode suffers from poor frame-pacing, while standard Performance mode struggles to maintain 60fps. Disabling 120Hz output in system settings to cap HFR Quality mode at 60fps is the best overall experience.
HFR Quality Mode (60Hz System Capped)
PS5UnverifiedMaintains hardware RT effects at ~1080p.
Quality Mode
PS5UnverifiedDelivers highest resolution (~1800p) with hardware RT reflections and selective RT shadows.
HFR Quality Mode (120Hz Output)
PS5UnverifiedRetains hardware RT support at ~1080p resolution.
Performance Mode
PS5UnverifiedRay tracing disabled. Internal static resolution around 1440p upscaled to 2160p via AMD FSR.
HFR Performance Mode (60Hz System Capped)
PS5UnverifiedRay tracing disabled at ~1080p resolution.
HFR Performance Mode (120Hz Output)
PS5UnverifiedRay tracing disabled at ~1080p resolution.
PS5 vs PS5 Pro
Side-by-side comparison of graphics modes, resolution and technical features.
A side-by-side comparison requires verified graphics-mode data on both PS5 and PS5 Pro. It appears here as soon as both versions are analysed.
Known issues
Input response feels sluggish due to poor analog stick acceleration and deceleration tuning.
Modes configured with V-Sync turned off produce heavy screen tearing unless paired with a VRR-compatible display.
60Hz Performance mode rarely locks to 60fps and experiences frequent drops.
Quality mode suffers from inconsistent frame-pacing with fluctuating 16.7ms and 50ms frame persistence instead of a locked 33.3ms, introducing severe judder.
Quality mode targeting 30fps exhibits inconsistent frame-pacing, resulting in stuttering and uneven motion reproduction.
Camera controls feel laggy with uneven response curves across default settings, though higher frame rate modes lessen the effect.
Video analysis
Independent technical videos referenced in our analysis.
Ghostwire Tokyo now haunts the Xbox Series X | S consoles 1 year after it landed on PS5. With a wealth of modes including 30, ...
Ghostwire: Tokyo hits the PS5 this week, with an array of visual modes to pick from in order to play the game how you want to.
Go to channel Digital Foundry · Ghostwire Tokyo on PlayStation 5: The Digital Foundry Tech Review. Digital Foundry•171K views · 19:52. Go to ...
Ghostwire Tokyo sees accomplished developers Tango Gameworks transition from their own idtech-based engine to Unreal Engine 4, bringing with ...
PS5 Pro: Ghostwire: Tokyo! - Great on PRO? MajorBen - Gaming•1K views ... Ghostwire Tokyo on PlayStation 5: The Digital Foundry Tech Review.
PS5 Pro: Ghostwire: Tokyo! - Great on PRO? MajorBen - Gaming•1K views ... Ghostwire Tokyo on PlayStation 5: The Digital Foundry Tech Review.
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Sources and verification
Every technical claim on this page is attributed. Nothing is estimated.
PSFoundry is primarily a source-based database. A game is only marked as personally tested when PSFoundry has directly tested it. All other technical information is attributed to its original source.
- UnverifiedTechnical review of Ghostwire: Tokyo on PS5 detailing its six official graphics modes alongside system-level 60Hz capped variants. Highlights Unreal Engine 4 integration, hardware ray tracing for reflDigital Foundry2022-03-26
Technical review of Ghostwire: Tokyo on PS5 detailing its six official graphics modes alongside system-level 60Hz capped variants. Highlights Unreal Engine 4 integration, hardware ray tracing for reflections and shadows, frame-pacing issues in 30fps Quality mode, performance drops in standard 60fps mode, and recommended HFR configurations.
Open source - UnverifiedGhostwire: Tokyo on PS5 offers a wide variety of visual modes utilizing Unreal Engine 4 and FSR 1 upscaling. While the PS5 version features superior ray tracing clarity and better performance than XboDigital Foundry2023-04-18
Ghostwire: Tokyo on PS5 offers a wide variety of visual modes utilizing Unreal Engine 4 and FSR 1 upscaling. While the PS5 version features superior ray tracing clarity and better performance than Xbox Series X, it still suffers from frame-pacing issues in 30fps Quality mode, frame rate instability across high frame rate modes, and sluggish input response.
Open source
Frequently asked
Answers built from the verified data on this page.
What frame rate does Ghostwire: Tokyo run at on PS5?
On PS5, Ghostwire: Tokyo offers 6 graphics modes: Quality Mode targets 30 FPS at 1800p; HFR Quality Mode (60Hz System Capped) targets 60 FPS at 1080p; HFR Quality Mode (120Hz Output) targets 65 FPS at 1080p; Performance Mode targets 60 FPS at 2160p; HFR Performance Mode (60Hz System Capped) targets 60 FPS at 1080p; HFR Performance Mode (120Hz Output) targets 60 FPS at 1080p.
Does Ghostwire: Tokyo support 120 Hz on PlayStation?
Yes. HFR Quality Mode (120Hz Output) on PS5, HFR Performance Mode (120Hz Output) on PS5 run with 120 Hz output on a compatible display. That is a 120 Hz output container with a higher frame-rate range — no mode targets a locked 120 FPS.
What is the PSFoundry Score of Ghostwire: Tokyo?
Ghostwire: Tokyo scores 75/100 on PS5. The PSFoundry Score measures technical performance only — frame rate, image quality, graphics modes, visual features, responsiveness, loading and stability — not how good the game is.
Patch history
Only updates that changed graphics modes, resolution, frame rate or visual features.
We only log updates with a documented effect on graphics modes, resolution, frame rate or visual features. None have been verified for this title yet.
The players' verdict
Recent player impressions of how the game runs on PS5 and PS5 Pro.
We publish player impressions from Reddit, ResetEra and specialist forums only when they discuss how the game actually runs. They never affect the PSFoundry Score.
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Browse the full PlayStation performance database or the PS5 Pro Enhanced games list.