No measured performance data available

There is currently no verified technical data for this title. This page shows only the support declared on the PlayStation Store.

Immortals of Aveum cover art
PSFoundry Score
PS5
Not verified
2023·Unreal Engine 5

Immortals of Aveum — PS5 & PS5 Pro performance

Technical analysis last updated

Performance overview

Immortals of Aveum on PS5 aims exclusively for 60fps performance, incorporating Unreal Engine 5 features such as Nanite and Lumen lighting. However, to maintain high frame rates, the game renders at a 720p internal resolution upscaled to 4K via FSR 2.1, producing visible noise and scaling artifacts in motion. Frame rate stability is mixed, dropping into the 40-50fps range during heavy combat sequences and boss fights.

No independent technical analysis available yet

We haven't found verified PlayStation performance coverage for this title from sources like Digital Foundry, Eurogamer or VG Tech. When independent testing is published, PSFoundry updates this page automatically.

Declared platform support

Declared by the publisher on the PlayStation Store. These are declarations, not measurements — no frame rate, resolution or PSFoundry Score is derived from them.

Native PS5 version
Yes
120 Hz output
Not declared
VRR
Not declared
HDR
Not declared
PS5 Pro patch
Not declared
Source: PlayStation Store listing

Graphics modes on PlayStation 5

Needs verificationSource-based Verified build
Last checked
2026-08-16
Build covered
Unknown
Cited sources
1
Coverage
No modes documented
Not verified
Graphics modes not verified

Frame-rate targets, resolution, PSSR and ray tracing settings for this platform are still pending independent analysis.

PS5 vs PS5 Pro

Side-by-side comparison of graphics modes, resolution and technical features.

Not verified
Cross-console comparison not available

A side-by-side comparison requires verified graphics-mode data on both PS5 and PS5 Pro. It appears here as soon as both versions are analysed.

Known issues

Half-Rate Visual Effects
minor

Certain particle and visual effects update at 30fps while the main game engine targets 60fps.

Status: ActiveType: visualPlatform: PS5
Missing NPC and Enemy Shadows
moderate

Select guards, enemies, and major bosses fail to render shadows, appearing as if hovering above the scene.

Status: ActiveType: visualPlatform: PS5

Video analysis

Independent technical videos referenced in our analysis.

Immortals of Aveum - Tech Review - Unreal Engine 5
YouTube
YouTube

FPS Analysis 2:33 VRR is mandatory 3:05 Graphic/Visual Review X vs S 6:30 Summary - UE5 is very demanding. Immortals of Aveum - Tech Review ...

Immortals of Aveum PS5/Xbox Series X/S: Unreal Engine 5 is ...
Digital Foundry
YouTube

Immortals of Aveum PS5/Xbox Series X/S: Unreal Engine 5 is Pushed Hard - And Image Quality Suffers. @DigitalFoundry8.2K likes292K views2 years ...

Immortals Of Aveum - Frame Generation on PS5 PRO is ...
YouTube
YouTube

Frame generation is absolutely working magic in this game it's just really really good and the stutters feel pretty bad uh without frame gen as well.

Immortals of Aveum - Xbox Series X vs PS5 - FSR 3 - Frame Gen
YouTube
YouTube

Immortals of Aveum - Xbox Series X vs PS5 - FSR 3 - Frame Gen - Performance and Resolution Analysis. @brazilpixel59 likes3.6K views2 years ...

Immortals of Aveum PS5 Gameplay Review [FSR 3 Frame Gen] ...
YouTube
YouTube

Immortals of Aveum PS5 Gameplay Review FSR 3 Frame Gen Update, Frame rate FPS & resolution details of this fast paced first person spell ...

Immortals of Aveum Xbox Series S vs. Series X vs. PS5
YouTube
YouTube

Immortals of Aveum Xbox Series S vs. Series X vs. PS5 | Technical Review & FPS Test. @OpenSurprise462 likes41K views2 years ago

External links open in a new tab. PSFoundry is not affiliated with the linked publications.

Sources and verification

Every technical claim on this page is attributed. Nothing is estimated.

PSFoundry is primarily a source-based database. A game is only marked as personally tested when PSFoundry has directly tested it. All other technical information is attributed to its original source.

  • UnverifiedImmortals of Aveum pushes Unreal Engine 5 hard on PS5 with Nanite micro-geometry and Lumen lighting, but suffers from low image quality due to a base 720p resolution upscaled via FSR 2.1, alongside frDigital Foundry2023-08-26

    Immortals of Aveum pushes Unreal Engine 5 hard on PS5 with Nanite micro-geometry and Lumen lighting, but suffers from low image quality due to a base 720p resolution upscaled via FSR 2.1, alongside frame rate drops into the 40s during intense combat.

    Open source

Frequently asked

Answers built from the verified data on this page.

Not verified
No answers available yet

These questions are generated from verified graphics-mode, score and comparison data. They appear as soon as this title has measured technical coverage.

Patch history

Only updates that changed graphics modes, resolution, frame rate or visual features.

Not verified
No graphics-related patches logged

We only log updates with a documented effect on graphics modes, resolution, frame rate or visual features. None have been verified for this title yet.

The players' verdict

Recent player impressions of how the game runs on PS5 and PS5 Pro.

Not verified
No player impressions collected yet

We publish player impressions from Reddit, ResetEra and specialist forums only when they discuss how the game actually runs. They never affect the PSFoundry Score.

Related analyses

Other analysed games close to Immortals of Aveum.

Browse the full PlayStation performance database or the PS5 Pro Enhanced games list.