Monster Hunter Wilds cover art
2025 PS5 Pro Enhanced

Monster Hunter Wilds

Performance overview

Monster Hunter Wilds presents clear technical upgrades on PS5 Pro compared to the base PS5. Base PS5 suffers from prominent aliasing, shimmer, and image instability across its modes due to dynamic low resolutions and a lack of proper temporal upsampling. On PS5 Pro, PSSR significantly cleans up geometry stair-stepping and foliage flicker, while ray-traced reflections are added to Balanced and Resolution modes. The 60fps Frame-rate mode on PS5 Pro is the recommended way to play, providing much cleaner visuals and better stability than on PS5, though 120Hz VRR output on both consoles lacks LFC support in Balanced and Resolution modes.

Graphics modes on PlayStation 5 Pro

86
Great
Editorial summary

Monster Hunter Wilds on PS5 Pro benefits significantly from PSSR upscaling, providing much better temporal stability than the base console. Ray-traced reflections enhance water presentation in Resolution and Balanced modes, though performance still dips during intense combat and 120Hz VRR lacks LFC in non-performance modes.

Features PSSR temporal anti-aliasing/upscaling across all modes, ray-traced reflections in Balanced and Resolution modes, and improved frame-rate stability.

Frame-rate Mode

PS5 Pro
Recommended
Target FPS
60
Typical FPS
60
Output
1080p
Internal
1080p–1080p
pssrPSSRVRR120 Hz

Uses PSSR for anti-aliasing over a 1080p rendering resolution, yielding a soft but temporally clean image without aliasing or flickering foliage; uses SSR for water reflections.

Resolution Mode

PS5 Pro
Target FPS
30
Typical FPS
30
Output
Internal
1728p–1944p
pssrPSSRRay tracingVRR120 Hz

Features ray-traced reflections on water bodies and dynamic internal resolution between 1728p and 1944p cleaned up by PSSR, though RT reflections exhibit noise and pop-in.

Balanced Mode

PS5 Pro
Target FPS
40
Typical FPS
40
Output
Internal
1404p–1404p
pssrPSSRRay tracingVRR120 Hz

Renders at around 1404p with PSSR and includes ray-traced reflections, offering a sharper image than frame-rate mode while avoiding aliasing.

Graphics modes on PlayStation 5

80
Great
Editorial summary

Base PS5 suffers from significant image quality problems, including shimmering foliage and edge aliasing due to a lack of temporal reconstruction. Frame-rate mode fails to deliver stable 60fps visuals, while Balanced and Resolution modes lack ray tracing and suffer from LFC issues on 120Hz displays.

Resolution Mode

PS5
Target FPS
30
Typical FPS
30
Output
4K
Internal
1656p–1656p
temporalVRR120 Hz

Uses standard TAA and low-resolution screen-space reflections on water.

Balanced Mode

PS5
Target FPS
40
Typical FPS
40
Output
4K
Internal
1224p–1224p
temporalVRR120 Hz

Uses screen-space reflections without ray tracing support.

Frame-rate Mode

PS5
Recommended by PSFoundry — best balance of image quality and frame rate
Recommended
Target FPS
60
Typical FPS
60
Output
4K
Internal
720p–1080p
temporal

Uses spatial upscaling and sharpening over a 720p-1080p dynamic resolution, resulting in severe aliasing, stair-stepping, and foliage shimmering.

PS5 vs PS5 Pro

Side-by-side comparison of graphics modes, resolution and technical features.

Moderate upgrade

PS5 Pro provides significantly better image stability by replacing base PS5's spatial upscaler with PSSR, while adding ray-traced reflections in Balanced and Resolution modes. While performance drops persist in heavy encounters and true 4K60 remains out of reach, the visual cleanup is a major improvement.

PlayStation 5
Performance Score
80Great
Recommended mode
Frame-rate Mode
Modes available
3
Peak target FPS
60
PSSR
No
Ray tracing
No
VRR
Yes
120 Hz support
Yes
PS5 Pro Enhanced
No
PlayStation 5 Pro
Performance Score
86Great
Recommended mode
Frame-rate Mode
Modes available
3
Peak target FPS
60
PSSR
Yes
Ray tracing
Yes
VRR
Yes
120 Hz support
Yes
PS5 Pro Enhanced
Yes

Known issues

LFC failure in 120Hz output modes
moderate

Low Frame Rate Compensation (LFC) does not engage properly on PS5 when running in balanced or resolution modes with a 120Hz output, causing additional choppiness during frame drops.

Status: ActiveType: performancePlatform: PS5
Missing LFC in 120Hz VRR Output
moderate

120Hz output with VRR does not engage Low Frame Rate Compensation (LFC) in Balanced or Resolution modes, causing choppiness during frame-rate dips.

Status: ActiveType: performancePlatform: PS5 Pro
Weapon and armor lighting bug
minor

Certain weapons and armor fail to reflect light correctly, appearing excessively dark compared to surrounding scenes.

Status: ActiveType: visualPlatform: PS5
Missing LFC in 120Hz VRR Output
moderate

120Hz output with VRR does not engage Low Frame Rate Compensation (LFC) in Balanced or Resolution modes, causing choppiness during frame-rate dips.

Status: ActiveType: performancePlatform: PS5
Ray-Traced Reflection Pop-in and Noise
minor

Ray-traced reflections in Resolution and Balanced modes suffer from noisy denoising, limited resolution, and noticeable geometry pop-in.

Status: ActiveType: visualPlatform: PS5 Pro

Video analysis

Independent technical videos referenced in our analysis.

Monster Hunter Wilds - DF Tech Review - PlayStation 5/Xbox ...
YouTube
YouTube

Wilds is a clear Improvement and shows the advantages of focusing on more advanced consoles along with a more generously resourced development.

Monster Hunter Wilds - PS5 Pro vs PS5 vs PC vs Xbox Series ...
YouTube
YouTube

The game can look good at times most specifically in the real time and artistically driven cinematics which highlights the excellent use of color lighting.

Monster Hunter Wilds [PSSR 2.0 Update] PS5 Pro Gameplay ...
YouTube
YouTube

Monster Hunter Wilds PS5 Pro [PSSR 2.0 Update] Gameplay Review, Frame rate FPS performance & resolution fidelity details of this coop ...

Upgraded PSSR Tested: Silent Hill f, Final Fantasy 7 Rebirth ...
YouTube
YouTube

Upgraded PSSR Tested: Silent Hill f, Final Fantasy 7 Rebirth, Monster Hunter Wilds, Dragon Age! · Comments.

Monster Hunter Wilds - PS5 Pro Tech Review - The Best Way ...
YouTube
YouTube

... Monster Hunter Wilds - PS5 Pro Tech Review - The Best Way To Play On Consoles. @DigitalFoundry6.9K likes264K views1 year ago more.

Monster Hunter Wilds PS5 Vs. PS5 Pro Graphics Comparison
YouTube
YouTube

Takes a look at Monster Hunter Wilds running on both PS5 and PS5 Pro, with comparisons to all three graphics modes on both consoles.

External links open in a new tab. PSFoundry is not affiliated with the linked publications.

Frequently asked

Answers built from the verified data on this page.

What frame rate does Monster Hunter Wilds run at on PS5 Pro?

On PS5 Pro, Monster Hunter Wilds offers 3 graphics modes: Frame-rate Mode targets 60 FPS at 1080p; Resolution Mode targets 30 FPS; Balanced Mode targets 40 FPS.

What frame rate does Monster Hunter Wilds run at on PS5?

On PS5, Monster Hunter Wilds offers 3 graphics modes: Resolution Mode targets 30 FPS at 4K; Balanced Mode targets 40 FPS at 4K; Frame-rate Mode targets 60 FPS at 4K.

Does Monster Hunter Wilds support 120 Hz on PlayStation?

Yes. Frame-rate Mode on PS5 Pro, Resolution Mode on PS5 Pro, Balanced Mode on PS5 Pro, Resolution Mode on PS5, Balanced Mode on PS5 run with 120 Hz output on a compatible display.

Does Monster Hunter Wilds use PSSR on PS5 Pro?

Yes. At least one PS5 Pro graphics mode of Monster Hunter Wilds uses PSSR, Sony's machine-learning upscaler, according to the sources cited in our analysis.

Is Monster Hunter Wilds worth playing on PS5 Pro?

PS5 Pro provides significantly better image stability by replacing base PS5's spatial upscaler with PSSR, while adding ray-traced reflections in Balanced and Resolution modes. While performance drops persist in heavy encounters and true 4K60 remains out of reach, the visual cleanup is a major improvement.

What is the PSFoundry Performance Score of Monster Hunter Wilds?

Monster Hunter Wilds scores 86/100 on PS5 Pro. The Performance Score measures technical performance only — frame rate, image quality, graphics modes, visual features, responsiveness, loading and stability — not how good the game is.

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