The Medium cover art
PSFoundry Score
PS5
70
Good
2021·Bloober Team

The Medium — PS5 & PS5 Pro performance

Technical analysis last updated

Performance overview

The Medium on PS5 takes a different architectural balance compared to Xbox Series X. Rather than matching full fidelity, Bloober Studio reduced ray-tracing quality—downscaling RT reflections to quarter-resolution and using screen-space ambient occlusion instead of RTAO—to boost native resolution and framerate stability. PS5 targets 30fps within a dynamic resolution window of 1188p to 1728p, presenting cleaner image quality than Series X. However, the PS5 version suffers from poor frame-pacing, introducing visual judder.

Graphics modes on PlayStation 5

70
Good
Editorial evidenceSource-based Verified build
Last checked
2026-07-27
Build covered
Unknown
Cited sources
1
Coverage
1/1 modes fully documented
Editorial summary

The Medium on PS5 trades graphic features like ambient occlusion quality and RT reflection resolution for higher image clarity and locked 30fps performance. While internal resolutions range between 1188p and 1728p with temporal upscaling to 4K, the presentation is hampered by erratic frame-pacing.

Standard Mode

PS5Unverified
PSFoundry pick
Target FPS
30
Typical FPS
30–30
Output
4K
Internal
1188p–1728p dynamic
Average not measured
Reconstruction
temporal
Reconstruction target
Not verified
temporalRay tracing

Features quarter-resolution RT reflections, screen-space ambient occlusion, lower resolution shadows, and UE4 temporal reconstruction to 4K. DRS scales from 1188p in dual-view shots to 1620p-1728p in single view.

PS5 vs PS5 Pro

Side-by-side comparison of graphics modes, resolution and technical features.

Not verified
Cross-console comparison not available

A side-by-side comparison requires verified graphics-mode data on both PS5 and PS5 Pro. It appears here as soon as both versions are analysed.

Known issues

Inconsistent frame-pacing
moderate

Although the game delivers 30 frames per second on average, frame delivery timing is uneven, causing noticeable visual jerkiness during gameplay.

Status: ActiveType: performancePlatform: PS5

Video analysis

Independent technical videos referenced in our analysis.

The Medium Tech Review: A Closer Look At Xbox's First Next ...
YouTube
YouTube

The Medium is a game of two halves a game where you playing as marianne spend time darting between the world of the living and the world of spirits.

The Medium PS5: Big Changes vs Xbox Series X + PC ...
YouTube
YouTube

The Medium was a timed console exclusive on Xbox Series consoles and now it's available on PlayStation 5. Bloober Studio has substantially ...

The Medium PC Tech Review: Yes - It Really is Super ...
YouTube
YouTube

The Medium was a fascinating, technologically impressive next-gen only release for Xbox Series consoles - but what about PC?

The Medium | PS5 - Xbox Series - PC | 1.02 Patch Graphics ...
YouTube
YouTube

PS5 continues to have stuttering problems in its framerate. 00:00 Graphics Comparison 08:07 Framerate Test. The Medium | PS5 - Xbox Series - PC ...

Before You Buy The Medium on PS5 // The Medium Review
YouTube
YouTube

The Medium is a third-person psychological horror game that features patented dual-reality gameplay and an original soundtrack co-composed ...

The Medium (PS5 Pro) - Playthrough part #1 [EN]
YouTube
YouTube

The Medium is a psychological horror video game developed and published by Bloober Team. It was released for Windows and Xbox Series X/S on ...

External links open in a new tab. PSFoundry is not affiliated with the linked publications.

Sources and verification

Every technical claim on this page is attributed. Nothing is estimated.

PSFoundry is primarily a source-based database. A game is only marked as personally tested when PSFoundry has directly tested it. All other technical information is attributed to its original source.

  • UnverifiedDigital Foundry analyzes The Medium on PS5, highlighting key graphical and performance recalibrations compared to the Xbox Series X release. PS5 trades ray tracing fidelity and ambient occlusion qualiDigital Foundry2021-10-02

    Digital Foundry analyzes The Medium on PS5, highlighting key graphical and performance recalibrations compared to the Xbox Series X release. PS5 trades ray tracing fidelity and ambient occlusion quality for higher internal resolutions and more stable framerates, though it suffers from bad frame-pacing.

    Open source

Frequently asked

Answers built from the verified data on this page.

What frame rate does The Medium run at on PS5?

On PS5, The Medium offers 1 graphics mode: Standard Mode targets 30 FPS at 4K.

What is the PSFoundry Score of The Medium?

The Medium scores 70/100 on PS5. The PSFoundry Score measures technical performance only — frame rate, image quality, graphics modes, visual features, responsiveness, loading and stability — not how good the game is.

Patch history

Only updates that changed graphics modes, resolution, frame rate or visual features.

Not verified
No graphics-related patches logged

We only log updates with a documented effect on graphics modes, resolution, frame rate or visual features. None have been verified for this title yet.

The players' verdict

Recent player impressions of how the game runs on PS5 and PS5 Pro.

Not verified
No player impressions collected yet

We publish player impressions from Reddit, ResetEra and specialist forums only when they discuss how the game actually runs. They never affect the PSFoundry Score.

Related analyses

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Browse the full PlayStation performance database or the PS5 Pro Enhanced games list.