Doom Eternal cover art
2020 PS5 Pro Enhanced

Doom Eternal

Performance overview

Doom Eternal on PlayStation 5 offers an exceptional technical upgrade with rock-solid performance across three modes. Balanced Mode provides the crispest output at 4K resolution at 60fps, while Ray Tracing Mode introduces real-time reflections running at dynamic resolutions up to 1800p at 60fps. Players on high-refresh displays can opt for 120Hz Mode, which locks to 120fps at up to 1584p. A major caveat for returning players is the lack of PS4 save file transfer support.

Graphics modes on PlayStation 5 Pro

70
Good
Editorial summary

PS5 Pro provides a sharper presentation targeting 1800p with smaller VRS artifacting and overall smoother performance. However, visual settings are unchanged from base PS5, PSSR is not implemented, and minor frame rate drops still occur in severe combat scenes.

Increased resolution target from 1440p to 1800p, reduced VRS block artifacts, and improved 60fps frame-rate stability.

Standard

PS5 Pro
Recommended
Target FPS
60
Typical FPS
55–60
Output
1800p
Internal
1296p–1800p
temporalRay tracing

Matches PS5 visual settings with a higher 1800p target resolution and smaller VRS block sizes. Relies on standard TAA without PSSR upscaling.

Balanced Mode

PS5 Pro
Target FPS
60
Typical FPS
60
Output
4K
Internal
4K

Disables ray tracing to run at 4K resolution, delivering the sharpest visual representation.

120Hz Mode

PS5 Pro
Target FPS
120
Typical FPS
120
Output
1584p
Internal
1584p
120 Hz

Tops out at 1584p and produces a noticeably blurrier image compared to 60fps modes.

Ray Tracing Mode

PS5 Pro
Target FPS
60
Typical FPS
60
Output
1800p
Internal
3200x1800
Ray tracing

Reflections rendered at one-third resolution equivalent to PC medium settings. Top ceiling of 3200x1800 DRS. Anisotropic filtering disabled.

Graphics modes on PlayStation 5

88
Great
Editorial summary

Doom Eternal delivers outstanding performance on PS5 with stable 60fps and 120fps frame rates across all three graphics modes. Balanced mode offers the cleanest presentation at 4K 60fps, while Ray Tracing mode adds medium-quality reflections. Anisotropic filtering is noticeably disabled across modes, and save transfer from PS4 is unsupported.

Balanced Mode

PS5
Recommended
Target FPS
60
Typical FPS
60
Output
4K
Internal
4K

Disables ray tracing to run at 4K resolution, delivering the sharpest visual representation.

120Hz Mode

PS5
Target FPS
120
Typical FPS
120
Output
1584p
Internal
1584p
120 Hz

Tops out at 1584p and produces a noticeably blurrier image compared to 60fps modes.

Ray Tracing Mode

PS5
Target FPS
60
Typical FPS
60
Output
1800p
Internal
3200x1800
Ray tracing

Reflections rendered at one-third resolution equivalent to PC medium settings. Top ceiling of 3200x1800 DRS. Anisotropic filtering disabled.

Graphics modes on PlayStation 4 Pro

71
Good
Editorial summary

PS4 Pro delivers a near-locked 60fps presentation with dynamic resolution scaling up to 1440p. It utilizes a mix of high and ultra visual settings, suffering only brief hiccups associated with background I/O.

Standard Mode

PS4 Pro
Recommended
Target FPS
60
Typical FPS
60
Output
1440p
Internal
1440p
temporal

Tops out at 1440p maximum resolution with dynamic scaling and uses a mix of high and ultra PC settings.

Graphics modes on PlayStation 4

68
Fair
Editorial summary

Base PS4 targets 60fps with dynamic resolution scaling peaking at 1080p. Framerate dips are slightly more frequent than on PS4 Pro, but overall stability remains solid at medium-equivalent visual settings.

Standard Mode

PS4
Recommended
Target FPS
60
Typical FPS
60
Output
1080p
Internal
1080p
temporal

Maxes out at 1080p with dynamic resolution scaling, utilizing settings consistent with PC medium quality.

PS5 vs PS5 Pro

Side-by-side comparison of graphics modes, resolution and technical features.

Minor upgrade

PS5 Pro boosts the target resolution from 1440p to 1800p and stabilizes the 60fps frame rate, but uses standard TAA rather than PSSR and keeps visual settings identical to base PS5.

PlayStation 5
Performance Score
88Great
Recommended mode
Balanced Mode
Modes available
3
Peak target FPS
120
PSSR
No
Ray tracing
Yes
VRR
Yes
120 Hz support
Yes
PS5 Pro Enhanced
No
PlayStation 5 Pro
Performance Score
70Good
Recommended mode
Standard
Modes available
4
Peak target FPS
120
PSSR
No
Ray tracing
Yes
VRR
Yes
120 Hz support
Yes
PS5 Pro Enhanced
Yes

Known issues

Checkpoint save stutter
minor

Brief split-second stutter or pause occurs when auto-saving progress at checkpoints.

Status: ActiveType: performancePlatform: PS5
PS4 save transfer unsupported
moderate

PlayStation 4 save files cannot be imported or transferred to the PS5 native version.

Status: ActiveType: otherPlatform: PS5
Broken Sharpening Slider
minor

Adjusting the in-game sharpening slider values does not result in any visual changes on screen.

Status: ActiveType: visualPlatform: PS5 Pro
Anisotropic filtering disabled
minor

Anisotropic filtering appears to be disabled, causing texture clarity to suffer at oblique viewing angles.

Status: ActiveType: visualPlatform: PS5
Broken Sharpening Slider
minor

Adjusting the in-game sharpening slider values does not result in any visual changes on screen.

Status: ActiveType: visualPlatform: PS5
Frame Drops During Combat
moderate

Frame rates drop into the 50s during heavy combat encounters.

Status: ActiveType: performancePlatform: PS5

Video analysis

Independent technical videos referenced in our analysis.

Doom Eternal on Stadia Looks Great - But The Lag is Just Too High
YouTube
YouTube

# Doom Eternal on Stadia Looks Great - But The Lag is Just Too High Digital Foundry Digital Foundry Digital Foundry Digital Foundry Digital Foundry Digital Foundry Digital Foundry Digital Foundry Digital Foundry Digital Foundry Digital Foundry Digital Foundry ### [Doom Eternal id Software Interview: Digital Foundry at PAX x EGX 2020!](https://www.youtube.com/watch?v=O_DejT4NTFA) Digita

Doom: The Dark Ages - DF Review - PS5/PS5 Pro/Xbox Series X|S ...
YouTube
YouTube

Doom Eternal Next-Gen Upgrade: PS5 vs Xbox Series X/ Series S - All Modes Tested. Digital Foundry · 395K views ; Gears of War Reloaded - DF Review ...

Doom Eternal Next-Gen Upgrade: PS5 vs Xbox Series X/ Series S
YouTube
YouTube

Today we're going to talk about each of those modes how it performs how it looks and more.

DOOM: The Dark Ages | PC - PS5 Pro - Xbox Series X - PS5 | Final ...
YouTube
YouTube

Doom Eternal Developers React to 27 Minute Speedrun. IGN · 10M views ; Demons Being Terrified of Doomguy for 15 Minutes - DOOM The Dark Ages.

Doom The Dark Ages - ¿Series X mejor que PS5 PRO? Xbox ...
YouTube
YouTube

Digital Foundry•306K views · 21:52 · Go to channel eXtas1s | Fake ... Doom Eternal - All Master Levels Ultra-Nightmare [No HUD]. Zero ...

DOOM: The Dark Ages | Xbox Series S/X - PS5 - PS5 Pro | Final ...
YouTube
YouTube

Can A Brand New Player Beat Ultra Nightmare Doom Eternal? · (PS5) THE DEADLIEST COVERT OPERATION | REALISTIC ULTRA GRAPHIC GAMEPLAY [4K60FPS HDR] ...

External links open in a new tab. PSFoundry is not affiliated with the linked publications.

Frequently asked

Answers built from the verified data on this page.

What frame rate does Doom Eternal run at on PS5 Pro?

On PS5 Pro, Doom Eternal offers 4 graphics modes: Standard targets 60 FPS at 1800p; Balanced Mode targets 60 FPS at 4K; 120Hz Mode targets 120 FPS at 1584p; Ray Tracing Mode targets 60 FPS at 1800p.

What frame rate does Doom Eternal run at on PS5?

On PS5, Doom Eternal offers 3 graphics modes: Balanced Mode targets 60 FPS at 4K; 120Hz Mode targets 120 FPS at 1584p; Ray Tracing Mode targets 60 FPS at 1800p.

Does Doom Eternal support 120 Hz on PlayStation?

Yes. 120Hz Mode on PS5 Pro, 120Hz Mode on PS5 run with 120 Hz output on a compatible display.

Is Doom Eternal worth playing on PS5 Pro?

PS5 Pro boosts the target resolution from 1440p to 1800p and stabilizes the 60fps frame rate, but uses standard TAA rather than PSSR and keeps visual settings identical to base PS5.

What is the PSFoundry Performance Score of Doom Eternal?

Doom Eternal scores 88/100 on PS5. The Performance Score measures technical performance only — frame rate, image quality, graphics modes, visual features, responsiveness, loading and stability — not how good the game is.

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