
Split Fiction
Split Fiction provides exceptional performance on PlayStation platforms, delivering a locked 60fps target on both standard PS5 and PS5 Pro. Rather than adopting heavy Unreal Engine 5 tech like Lumen or Nanite, developer Hazelight Studios uses baked global illumination, avoiding traversal stutters and visual pop-in entirely. Base PS5 renders at an internal resolution of 1800p, whereas PS5 Pro increases rendering to native 4K with TAA. The upgrade on PS5 Pro offers a modest image clarity boost, making both console versions excellent options.
Graphics modes on PlayStation 5 Pro
On PS5 Pro, Split Fiction bumps the rendering resolution up to native 4K with TAA while sustaining a perfectly locked 60fps. The game bypasses PSSR and ray tracing, offering a clean, extremely stable presentation.
PS5 Pro upgrades internal rendering resolution from 1800p to native 4K with TAA while maintaining a solid 60fps.
Standard Mode
PS5 ProRuns at native 4K using TAA and traditional baked lighting.
Graphics modes on PlayStation 5
Split Fiction delivers a flawless 60fps on base PS5 with zero measured frame rate drops. By foregoing heavy Unreal Engine 5 features like Lumen in favor of baked global illumination, the game maintains a crisp 1800p rendering resolution without shader or traversal stutter.
Standard Mode
PS5Renders internally at 1800p with high image clarity and baked global illumination.
PS5 vs PS5 Pro
Side-by-side comparison of graphics modes, resolution and technical features.
PS5 Pro increases internal rendering resolution from 1800p to native 4K, providing a sharper image while maintaining the same stable 60fps performance found on base PS5.
| Metric | PS5 | PS5 Pro |
|---|---|---|
| Performance Score | 66Fair | 82Great |
| Recommended mode | Standard Mode | Standard Mode |
| Modes available | 1 | 1 |
| Peak target FPS | 60 | 60 |
| PSSR | No | No |
| Ray tracing | No | No |
| VRR | Yes | Yes |
| 120 Hz support | No | No |
| PS5 Pro Enhanced | No | Yes |
- Performance Score
- 66Fair
- Recommended mode
- Standard Mode
- Modes available
- 1
- Peak target FPS
- 60
- PSSR
- No
- Ray tracing
- No
- VRR
- Yes
- 120 Hz support
- No
- PS5 Pro Enhanced
- No
- Performance Score
- 82Great
- Recommended mode
- Standard Mode
- Modes available
- 1
- Peak target FPS
- 60
- PSSR
- No
- Ray tracing
- No
- VRR
- Yes
- 120 Hz support
- No
- PS5 Pro Enhanced
- Yes
Known issues
We haven't documented technical issues for this title yet — this doesn't mean the game is bug-free.
Video analysis
Independent technical videos referenced in our analysis.
Split Fiction PS5 vs PS5 Pro Graphics Comparison Split Fiction PS5 vs PS5 Pro ... Digital Foundry•308K views · 12:29. Go to channel Jack · I ...
You will all undergo a unique simulation of your story and during the experience we will record and store it all and then package and publish.
Split Fiction | Xbox Series S/X - PS5 - PS5 Pro - PC | Graphics Comparison. @ElAnalistaDeBits729 likes33K views1 year ago
From the developers of the excellent It Takes Two, Split Fiction continues Hazelight's focus on brilliant multiplayer gaming, slick visuals ...
Go to channel Digital Foundry · Split Fiction Is Simply Brilliant - DF Tech Review - PS5/PS5 Pro/PC/Xbox Series X|S. Digital Foundry•200K views.
... Split Fiction Nintendo Switch 2 vs PS5 Pro Early Graphics Comparison. ... Digital Foundry•294K views · 21:21. Go to channel WALTER | KNOW YOUR ...
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Frequently asked
Answers built from the verified data on this page.
What frame rate does Split Fiction run at on PS5 Pro?
On PS5 Pro, Split Fiction offers 1 graphics mode: Standard Mode targets 60 FPS at 4K.
What frame rate does Split Fiction run at on PS5?
On PS5, Split Fiction offers 1 graphics mode: Standard Mode targets 60 FPS at 1800p.
Is Split Fiction worth playing on PS5 Pro?
PS5 Pro increases internal rendering resolution from 1800p to native 4K, providing a sharper image while maintaining the same stable 60fps performance found on base PS5.
What is the PSFoundry Performance Score of Split Fiction?
Split Fiction scores 82/100 on PS5 Pro. The Performance Score measures technical performance only — frame rate, image quality, graphics modes, visual features, responsiveness, loading and stability — not how good the game is.
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